GOOD DIRECTION: Some puzzle game that requires at least monkey IQīAD AS IT IS NOW: You need team 24/7 for GvG to rank high, now the treasure hunt GOOD DIRECTION: NO rewards for repeating battles High bonus for good tactics during fight I ask for disable button because it is annoying in quests section.Īdd features in this game that requires NOT time spent and repeats but those that require skill and strategy.īAD AS IT IS NOW: Very High benefits for repeated battles in the past Another feature that need makes u to play at fixed times and keep you 24/7 in the game, and not the time that you want.ĭO NOT TURN THIS GAMES INTO TRIBAL WARS WHERE YOU EITHER PLAY 24/7 OR YOU LOSE. I think this is a big fail in this game and step backward from the original idea of setting yourself intervals (buying specific houses and running cycle of supplies and goods). if compare ww inA and 1 day house inA victorian house, then victorian house is better, ww only better then when have happyness AND st marks boost.Can you please create an option so it can be disabled? So i think ONLY when ww in inA AND 120% happy bonus then ww is better then OLDER grh because ww also give medals goods fp and diamonds. Ww inA 120% happy = 842 coins per day and per map field ![]() Ww inA 100% happy = 702 coins per day and per map field Ww CA 100% happy = 562 coins per day and per map field Grh 120% happy + average st marks 150% = 911 coins per day and per map field ![]() Grh 120% happy = 405 coins per day and per map field Grh 100% happy = 337 coins per day and per map field ![]() I make some compare with gambel roof house and wishing well so you can see why i think question is important, we have about 1 week to decide what make with eggs This mean boost not design to work or this mean numbers are without boost but ARE design to work with boost?Īlso ina supply in Anwar list not corect but that off topic here.
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